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  Aging

You can check more information here:            


  Aging Table
Aging Level +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20
Added Req Lvl +0 +1 +1 +2 +2 +3 +3 +4 +4 +5 +5 +6 +6 +7 +7 +8 +8 +9 +9 +10
Added Cost X0.5 X1 X1.5 X2 X2.5 X3 X3.5 X4 X4.5 X5 X5.5 X6 X6.5 X7 X7.5 X8 X8.5 X9 X9.5 X10
Failure Possibility                                        
2 2 2 2 2 2 2 2                        
2 2 2 2 2 2 2 2 2 2                    
1 2 2 2 2 2 2 2 2 2 2 2                
    1 2 2 2 2 2 2 2 2 2 2 2            
        1 2 2 2 2 2 2 2 2 2 2 2        
            1 2 2 2 2 2 2 2 2 2 2 2    
                1 2 2 2 2 2 2 2 2 2 2 2
                    1 2 2 2 2 2 2 2 2 2
                        1 2 2 2 2 2 2 2
                            1 2 2 2 2 2
                                1 2 2 2
                                    1 2

    No Penalty
    There is a possibility to lose your sheltoms, money, and item. The item level may decrease -1 or -2 grade

  Standard of Maturation of Each Item
Axes, Hammers, Wands/Staffs    
    Hit for Normal Attack
Claws, Bows, Scythes, Swords, Javelins    
    Make a Critical Hit
Armors, Robes, Orbs    
    Get Hit by a Monster
Shields    
    Block a Monster's Hit
      Note: Your Level must to be within +/-10 of the Monster's Level for increase the Aging Bar or of Players to mature weapons.
                You should mature your weapons on the NPC's aswell (holding Ctrl), they are level 100 so you must to be Level 90~110.

  Aging Weapons - Added Effect (from +1 to +9)
Type of Weapons
Added Stats to Each Item
Axes    
    Min & Max DMG +1, Attack Rating +10
Claws    
    Min & Max DMG +1, Attack Rating +5, Critical +0.5
Hammers    
    Min & Max DMG +1, Attack Rating +10
Wands/Staffs    
    Min & Max DMG +1, Attack Rating +10, Add MP +10
Scythes    
    Min & Max DMG +1, Attack Rating +5, Critical +0.5
Bows    
    Min & Max DMG +1, Critical +0.5
Swords    
    Min & Max DMG +1, Attack Rating +5, Critical +0.5
Javelins    
    Min & Max DMG +1, Critical +0.5

  Aging Defenses - Added Effect (from +1 to +9)
Type of Defenses
Added Stats to Each Item
Armors/Robes    
    Absorb Rating +0.5, Defense Rating +5%
Shields    
    Absorb Rating +0.2, Block Rating 0.5
Orbs    
    Absorb Rating +0.5, Defense Rating +10%
Gauntlets    
    Absorb Rating +0.5, Defense Rating +10%
Boots    
    Absorb Rating +0.5, Defense Rating +10%
Armlets    
    Attack Rating +5, Defense Rating +10%

  Aging Weapons - Added Effect (from +10 to +19)
Type of Weapons
Added Stats to Each Item
Axes    
    Min & Max DMG +2, Attack Rating +10
Claws    
    Min & Max DMG +2, Attack Rating +5, Critical +0.5
Hammers    
    Min & Max DMG +2, Attack Rating +10
Wands/Staffs    
    Min & Max DMG +2, Attack Rating +10, Add MP +10
Scythes    
    Min & Max DMG +2, Attack Rating +5, Critical +0.5
Bows    
    Min & Max DMG +2, Critical +0.5
Swords    
    Min & Max DMG +2, Attack Rating +5, Critical +0.5
Javelins    
    Min & Max DMG +2, Critical +0.5

  Aging Defenses - Added Effect (from +10 to +19)
Type of Defenses
Added Stats to Each Item
Armors/Robes    
    Absorb Rating +1.0, Defense Rating +5%
Shields    
    Absorb Rating +0.4, Block Rating 0.5
Orbs    
    Absorb Rating +1.0, Defense Rating +10%
Gauntlets    
    Absorb Rating +1.0, Defense Rating +10%
Boots    
    Absorb Rating +1.0, Defense Rating +10%
Armlets    
    Attack Rating +5, Defense Rating +10%

  Aging Weapons - Added Effect (above +20)
Type of Weapons
Added Stats to Each Item
Axes    
    Min & Max DMG +3, Attack Rating +10
Claws    
    Min & Max DMG +3, Attack Rating +5, Critical +0.5
Hammers    
    Min & Max DMG +3, Attack Rating +10
Wands/Staffs    
    Min & Max DMG +3, Attack Rating +10, Add MP +10
Scythes    
    Min & Max DMG +3, Attack Rating +5, Critical +0.5
Bows    
    Min & Max DMG +3, Critical +0.5
Swords    
    Min & Max DMG +3, Attack Rating +5, Critical +0.5
Javelins    
    Min & Max DMG +3, Critical +0.5

  Aging Defenses - Added Effect (above +20)
Type of Defenses
Added Stats to Each Item
Armors/Robes    
    Absorb Rating +1.5, Defense Rating +5%
Shields    
    Absorb Rating +0.6, Block Rating 0.5
Orbs    
    Absorb Rating +1.5, Defense Rating +10%
Gauntlets    
    Absorb Rating +1.5, Defense Rating +10%
Boots    
    Absorb Rating +1.5, Defense Rating +10%
Armlets    
    Attack Rating +5, Defense Rating +10%


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